Sims 2 Apocalypse Challenge (by Pinstar)
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Sims 2 Apocalypse Challenge (by Pinstar)
The Sims Apocalypse Challenge was created by Pinstar.
While the Legacy Challenge, at its heart, is supposed to be simple, easy to follow and score, the Apocalypse Challenge is supposed to be monstrously complex.
~Pinstar
The complete set of updated rules is located at the Apoca-Borg
While the Legacy Challenge, at its heart, is supposed to be simple, easy to follow and score, the Apocalypse Challenge is supposed to be monstrously complex.
~Pinstar
The complete set of updated rules is located at the Apoca-Borg
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
UPDATE 2/21/2024
Archive of the Apoca-Borg rules site with working links here:
http://web.archive.org/web/201301231329 ... lypse.html
12/21/2014:
The site hosting the Borg's Apocalypse rules is no longer working. After informing MaxiBuckle of this issue a little over a week ago, it appears she has turned it back over to Pinstar/Imagining Mystic to host on their Legacy Challenge site.
So far they have the base challenge posted and are working on posting the full set of rules for all TS2 EPs.
Source:
http://www.simslegacychallenge.com/now- ... challenge/
UPDATE 12/26/14:
Base/Core Challenge Rules: http://www.simslegacychallenge.com/sims ... nge-rules/
Updated for Pets: http://www.simslegacychallenge.com/sims ... expansion/
Updated for Seasons: http://www.simslegacychallenge.com/sims ... expansion/
UPDATE 1/3/15:
I found a copy of the Apoca-Borg's rules on my personal computer. However, there are too many characters to fit inside a single post, so I will split them into two parts below, inside spoilers.
APOCA-BORG RULES: 1 of 2
APOCA-BORG RULES: 2 OF 2
Woo, also found the Crappy Stuff Only guide!
Cheapest/Lowest-Rated Guide
UPDATE 7/2/15:
The original link for the Borg rules is working again, but I'll leave the rules I posted here as a backup.
I'll try to keep this thread updated when I see more developments, or friend them on Facebook to keep yourself updated!
And remember:
Resistance is futile.
Archive of the Apoca-Borg rules site with working links here:
http://web.archive.org/web/201301231329 ... lypse.html
12/21/2014:
The site hosting the Borg's Apocalypse rules is no longer working. After informing MaxiBuckle of this issue a little over a week ago, it appears she has turned it back over to Pinstar/Imagining Mystic to host on their Legacy Challenge site.
So far they have the base challenge posted and are working on posting the full set of rules for all TS2 EPs.
Source:
http://www.simslegacychallenge.com/now- ... challenge/
UPDATE 12/26/14:
Base/Core Challenge Rules: http://www.simslegacychallenge.com/sims ... nge-rules/
Updated for Pets: http://www.simslegacychallenge.com/sims ... expansion/
Updated for Seasons: http://www.simslegacychallenge.com/sims ... expansion/
UPDATE 1/3/15:
I found a copy of the Apoca-Borg's rules on my personal computer. However, there are too many characters to fit inside a single post, so I will split them into two parts below, inside spoilers.
APOCA-BORG RULES: 1 of 2
APOCA-BORG RULES: 2 OF 2
Woo, also found the Crappy Stuff Only guide!
Cheapest/Lowest-Rated Guide
UPDATE 7/2/15:
The original link for the Borg rules is working again, but I'll leave the rules I posted here as a backup.
I'll try to keep this thread updated when I see more developments, or friend them on Facebook to keep yourself updated!
And remember:
Resistance is futile.
Last edited by Lorinsv on July 2nd, 2015, 12:18 pm, edited 7 times in total.
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
I have attempted Pinstar's Legacy Challenge a couple of times, but I usually don't finish them. It starts feeling like a rush to get things done instead of savoring small aspects of the game.
Pinstar's Apocalypse Challenge is interesting. It has so many rules and restrictions that I don't even know where to begin! Plus, the fact that I now have all expansion packs and stuff packs means that I may have to play the version of the challenge for all expansion packs, as expansion packs do tend to make gameplay easier in various ways. *gulp* Here I go. I'm going to do the Apocalypse Challenge.
Pinstar's Apocalypse Challenge is interesting. It has so many rules and restrictions that I don't even know where to begin! Plus, the fact that I now have all expansion packs and stuff packs means that I may have to play the version of the challenge for all expansion packs, as expansion packs do tend to make gameplay easier in various ways. *gulp* Here I go. I'm going to do the Apocalypse Challenge.
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
Good luck, 0123456789, and thanks for posting here - I needed the reminder.
Base, Pets and Seasons versions of the rules are now posted on Pinstar's Legacy Challenge site (links in my post above).
Hopefully it won't be much longer before the final version updated for all TS2 expansions is up as well.
Base, Pets and Seasons versions of the rules are now posted on Pinstar's Legacy Challenge site (links in my post above).
Hopefully it won't be much longer before the final version updated for all TS2 expansions is up as well.
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
Since the Apocalypse Challenge up to this point only requires expansion packs up to Seasons EP, that means careers that come with FreeTime EP would probably be useless. I am going to assume that FreeTime careers are enabled, as long as they "make sense" in a nuclear winter environment. FreeTime also comes with the magical genie lamp, so in case the gypsy matchmaker drops in a genie lamp, that may bring a big advantage. Bon Voyage comes with the ability to dig holes on the property, but without the Business restriction lifted, Sims can't sell them directly from the inventory or start a shop. Lifting the Law restriction should receive higher priority than lifting the Slacker, Law Enforcement, and Politics. I think I am going to wait until one Sim finishes college. Once that Sim finishes college, that Sim returns to Strangetown to find a totally different place to live in - a nuclear winter hell.
The founder, in my case, would probably lift the Hopelessness restriction (so that he can marry) and the Law restriction.
The founder, in my case, would probably lift the Hopelessness restriction (so that he can marry) and the Law restriction.
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
THE APOCA-BORG SET OF APOCALYPSE CHALLENGE RULES FOR FREETIME/APARTMENT LIFE/MANSION & GARDEN (1 of 2)
(General rules and new FreeTime/AL restrictions only in the spoiler):
(General rules and new FreeTime/AL restrictions only in the spoiler):
Spoiler:
Last edited by Lorinsv on January 4th, 2015, 10:31 am, edited 3 times in total.
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
THE APOCA-BORG SET OF APOCALYPSE CHALLENGE RULES FOR FREETIME/APARTMENT LIFE/MANSION & GARDEN (2 of 2)
(Seasons, Pets, and Base Restrictions + FAQs):
(Seasons, Pets, and Base Restrictions + FAQs):
Spoiler:
Last edited by Lorinsv on January 4th, 2015, 4:03 pm, edited 5 times in total.
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
The Borg Apocalypse Guide to Cheapest and Lowest Rated Items
Spoiler:
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
I am confused. I will be very grateful if someone provides a detailed tutorial for setting up the challenge. Too much information.
Re: Sims 2 Apocalypse Challenge (by Pinstar)
That's the thing. The apocalypse isn't meant to be an easy challenge. It is a long list of restrictions. Some things being restricted by more than one category.
The best thing to do is read the challenge rules. Read the restrictions and come up with a summary of the type of things it restricts.
What works for one person won't necessarily work for another due to different play styles.
Read a few apocalypses. Make sure to read comments (in case rule violations were pointed out). See what they did and what their houses looked like.
The best thing to do is read the challenge rules. Read the restrictions and come up with a summary of the type of things it restricts.
What works for one person won't necessarily work for another due to different play styles.
Read a few apocalypses. Make sure to read comments (in case rule violations were pointed out). See what they did and what their houses looked like.
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
I agree with Seera! Reading other Apocalypses is what helped me most in developing my own strategy when I started this challenge. That's partly what the Apocalypse challenge is all about: developing your own strategy to conquer this thing! It's also part of the fun.
And yes, you'll need to check the restrictions a LOT while playing to make sure you're not breaking any rules, that's also part of it. I'd recommend reading them a couple times to get the hang of it, and just check back when you're not sure about certain things.
And yes, you'll need to check the restrictions a LOT while playing to make sure you're not breaking any rules, that's also part of it. I'd recommend reading them a couple times to get the hang of it, and just check back when you're not sure about certain things.
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
"While the Legacy Challenge, at its heart, is supposed to be simple, easy to follow and score, the Apocalypse Challenge is supposed to be monstrously complex."
~Pinstar
Totally agree with Seera and Anne. I "studied" the Apocalypse well before trying one myself, which included reading through the entire challenge to get a general idea of what I was getting myself into, and then I referred back to the rules constantly while playing. Reading Apocalypse stories was extremely helpful for visualizing what an AC would be like.
Anne's "An Heroic Apocalypse" is a textbook case on strategy and flawless adherence to the rules.
BlueBerryPie's "The Apocalypse Challenge: The Movie" is a really fun way to get familiar with what the challenge is like at the beginning, though he is only playing the core rules in it, so you would have to keep Music in mind (no nuclear winter) and perhaps Architecture when he starts out.
You could also get your feet wet with just the core challenge, which is 14 careers (10 base game + 4 uni), so plenty difficult for a beginner, but not so overwhelming.
~Pinstar
Totally agree with Seera and Anne. I "studied" the Apocalypse well before trying one myself, which included reading through the entire challenge to get a general idea of what I was getting myself into, and then I referred back to the rules constantly while playing. Reading Apocalypse stories was extremely helpful for visualizing what an AC would be like.
Anne's "An Heroic Apocalypse" is a textbook case on strategy and flawless adherence to the rules.
BlueBerryPie's "The Apocalypse Challenge: The Movie" is a really fun way to get familiar with what the challenge is like at the beginning, though he is only playing the core rules in it, so you would have to keep Music in mind (no nuclear winter) and perhaps Architecture when he starts out.
You could also get your feet wet with just the core challenge, which is 14 careers (10 base game + 4 uni), so plenty difficult for a beginner, but not so overwhelming.
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
I found the rulesets on the way-back machine!
http://web.archive.org/web/20130122031504/http://apocalypsechallenge.kaleiope.com/
It's got the links, so you can be scrolling down, reading something, and think, "Wait, wasn't this mentioned under Military, as well?" and click "Back to top," then scroll UP to see links to the various restrictions, thus making it easier to navigate.
And if you're like me, you'll copy the whole thing (whatever batch of rules you're following) into your own document on your computer, so you have easy access, even when the internet is down. Or print it out, although I find that to be somewhat dangerous, as all the flipping back and forth leads to wear and tear, especially if you are frustrated.
Also, for new-comers:
Other recommendations for starting out:
And the most important tip of all - HAVE FUN! Otherwise, what's the point?
Good luck with your challenge, and I look forward to reading it!
Editing to tidy up the board:
Sorry about the massive message there. I guess I got a bit over-excited.
I'm enthusiastic about apocalypses.
BTW, 0123456789, I think Law is an awesome first lift. It doesn't give you anything special right away, so people often leave it for later. However, you could marry in a Slacker, and never have to deal with a chance card, again!
Besides, an extra generation of suffering just adds more savor to the story, right?
And if you get confused by the rules, you could follow nicholaplaysthesims (McLoughlin Apocalypse) and simply impose some sort of penance and continue. For example, she discovered she had broken a rule, so although Culinary had already been lifted, she forced them to ration their food again, for a whole week!
Old me would have said, "Oh, no! I screwed up and failed the challenge! Now I have to start all over with a new founder!" New me says, "Keep it going. Complete the thing. No one is perfect. Just don't make that mistake again."
http://web.archive.org/web/20130122031504/http://apocalypsechallenge.kaleiope.com/
It's got the links, so you can be scrolling down, reading something, and think, "Wait, wasn't this mentioned under Military, as well?" and click "Back to top," then scroll UP to see links to the various restrictions, thus making it easier to navigate.
And if you're like me, you'll copy the whole thing (whatever batch of rules you're following) into your own document on your computer, so you have easy access, even when the internet is down. Or print it out, although I find that to be somewhat dangerous, as all the flipping back and forth leads to wear and tear, especially if you are frustrated.
Also, for new-comers:
Spoiler:
Spoiler:
Good luck with your challenge, and I look forward to reading it!
Editing to tidy up the board:
Sorry about the massive message there. I guess I got a bit over-excited.
I'm enthusiastic about apocalypses.
BTW, 0123456789, I think Law is an awesome first lift. It doesn't give you anything special right away, so people often leave it for later. However, you could marry in a Slacker, and never have to deal with a chance card, again!
Besides, an extra generation of suffering just adds more savor to the story, right?
And if you get confused by the rules, you could follow nicholaplaysthesims (McLoughlin Apocalypse) and simply impose some sort of penance and continue. For example, she discovered she had broken a rule, so although Culinary had already been lifted, she forced them to ration their food again, for a whole week!
Old me would have said, "Oh, no! I screwed up and failed the challenge! Now I have to start all over with a new founder!" New me says, "Keep it going. Complete the thing. No one is perfect. Just don't make that mistake again."
Last edited by MichelleCYoung on January 22nd, 2015, 12:18 pm, edited 3 times in total.
Badass Alphabetocalypse (Complete!)
All of my other projects should be moved to the graveyard. But I have a new computer, at last! WOOOOT!
All of my other projects should be moved to the graveyard. But I have a new computer, at last! WOOOOT!
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
NEW CLARIFICATION FROM PINSTAR!
For those who have recently followed Rex's Apocalypse story thread, you're probably aware that he created quite a stir with his discovery of a possible major loophole in the rules regarding lifting restrictions from other lots once moving out of the main/founder's lot is allowed by topping Military.
This morning I got an email from Pinstar answering my query from last week regarding the validity of this loophole.
Source from the Legacy Challenge website:
http://www.simslegacychallenge.com/sims ... /#comments
For those who have recently followed Rex's Apocalypse story thread, you're probably aware that he created quite a stir with his discovery of a possible major loophole in the rules regarding lifting restrictions from other lots once moving out of the main/founder's lot is allowed by topping Military.
This morning I got an email from Pinstar answering my query from last week regarding the validity of this loophole.
Source from the Legacy Challenge website:
http://www.simslegacychallenge.com/sims ... /#comments
Me wrote:Hello again!
Looks like the Apoca-borg rules are back up on the kaleiope site!
I just read an interesting Apocalypse on boolprop, where the player (Rex) had some of his Sims who moved out post-Military lift their restrictions from their new home lots and not the original founder’s lot. I scoured the core rules and neither of us could find any mention that restrictions could only be lifted from the original lot. Would Pinstar care to weigh in on this?
Pinstar wrote: The Challenge works a bit like the Legacy Challenge in the sense that sims have to be members of the home family in order to lift restrictions. Moving somebody out AFTER they lift a restriction is fine, but before hand won’t work, even if they hit level 10 off screen.
Re: Sims 2 Apocalypse Challenge (by Pinstar)
I suppose it would be against the rules to get my teen pregnant, so she can deal with all those baby things while she's sitting around doing nothing, wouldn't it? Hey, realistic though, with no contraceptives allowed.
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
And I started a new one - Xtreme Xavier Apocalypse - proving that the extreme adult start is possible!
Chapter 1 here.
Chapter 1 here.
Badass Alphabetocalypse (Complete!)
All of my other projects should be moved to the graveyard. But I have a new computer, at last! WOOOOT!
All of my other projects should be moved to the graveyard. But I have a new computer, at last! WOOOOT!
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
So adding thelinks for safehouse from Lorinsv page... because I ended up forgetting it existed, ended up taking at least 20 mins to find out it existed.
Me Garden of Gnomes
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
Would I be a complete evil sim watcher if I did the Apoc challenge but backwards... Like as they complete the careers they slowly lose things over time?
Current Challenges
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
no harm giving it a try
UPCOMING EVENTS:
JUNE
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DECEMBER
CHRISTMAS 2024
JUNE
PRIDE
JULY
SIMNANO
DECEMBER
CHRISTMAS 2024
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Re: Sims 2 Apocalypse Challenge (by Pinstar)
UPDATE 2/21/2024
Archive of the Apoca-Borg Apocalypse Challenge rules site with working links here:
http://web.archive.org/web/201301231329 ... lypse.html
Archive of the Apoca-Borg Apocalypse Challenge rules site with working links here:
http://web.archive.org/web/201301231329 ... lypse.html