Close Encounter Academy -- Adapted for Sims 2

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Close Encounter Academy -- Adapted for Sims 2

Postby simsterlyrock » August 2nd, 2018, 9:38 pm

*Originally written by Rawla for Sims 4 and adapted for Sims 2 by me

Close Encounters

You have been selected, out of thousands of applicants, to become an alien ambassador! But wait, its not as easy as it sounds. There are surprises and hard work ahead of you. Victories and set backs. Breakthroughs and failures. Are you prepared? ...No? Don't worry. You have been enrolled in the Close Encounter Academy! Please read the encrypted information packet that will be sent to you via secured email in 3...2...1

Setting Up Your Base
Encryption Packet #1.1

Spoiler:
  • Create an adult. Gender is not restricted. Choose what you wish.
  • Aspiration and turn ons/turn off are not restricted. Choose what you wish.
  • Create a brand new 'hood. Make sure you have the Alien Townie Replacement mod installed BEFORE creating your 'hood. If you want the regular townies, make sure to remove the townie replacement mod after you've already created the neighborhood.
  • Enter the Science Career.

Your mission is complete when you meet one or both of these:
  • Reach all mission objectives (goals).
    Reach elder age without dying.


Alien Pride
Encryption Packet #1.2

Spoiler:
  • You are now controlling your adult alien child. Choice of living is not restricted. Choose where you wish.
  • Aspiration must be Knowledge
  • Career choice is not restricted.

Your mission is complete when you meet one or both of these:

  • Reach all 2.2 mission objectives (goals) found below.
  • Your child reaches YA.


Memorializing Heritage
Encryption Packet #1.3

Spoiler:
  • You are now controlling your adult alien child. Choice of living is not restricted. Choose where you wish.
  • Aspiration must be Family
  • Career choice is not restricted.

Your mission is complete when you meet one or both of these:

  • Reach all 2.3 mission objectives (goals) found below.
  • You die of old age, hopefully happy & content.


Mission Objectives
Encryption Packet #2.1

Spoiler:
  • Max the Logic Skill
  • Max the Mechanical Skill
  • Max the Science Career
  • Become chosen [abducted] by the alien league 3 times.
  • Become pregnant and give birth to an alien baby via this choosing.


Mission Objectives
Encryption Packet #2.2

Spoiler:
  • Build your own restorable car (rocket). FreeTime required
  • (optional) Create a subhood that looks like an alien planet.
  • Get abducted by aliens.
  • Get Married and Try For Baby in restored car (rocket) for first child.
  • Be best friends with your child. (child can be by marriage or abduction.)


Mission Objectives
Encryption Packet #2.3

Spoiler:
  • Marry a human Sim.
  • Have at least one human-looking offspring.
  • Complete a Family LTW.
  • Have a human best friend.
  • Build the Close Encounters Academy/Embassy [non-residential]. Must be worth at least $100k simoleons.


Orders
Encryption Packet #3

Spoiler:
  • ALLOWED: Motherlode and other money cheats.
  • ALLOWED: Mods that allow females to become pregnant by alien abduction.
  • NOT Allowed: Mods that are adjusted to cause more frequent abductions or higher % of pregnancies from abductions are not allowed.
  • NOT Allowed: Mods that give skill or career advancement boosts are not allowed.
  • NOT Allowed: Youth potions or age altering items/cheats are not allowed.
  • NOT Allowed: Your Sims may not Try for Baby or Woohoo before getting married.


Performance Review
Encryption Packet #4

Spoiler:
  • +10 Maxing Logic Skill
  • +10 Maxing Mechanical Skill
  • +10 Maxing Science Career
  • +10 Get abducted by aliens 3 times
  • +10 Have at least one alien pregnancy/baby (multiple births only count as one)
  • +5 Each additional alien pregnancy.
  • +10 Not using any money cheats
  • +10 Build a Close Encounter Academy [non-residential lot]

Total available 75+


These Encryption packets will self-destruct in T minus 10...9...8...7...6...5...4...3...2... May the stars be with you. ...1


REVISIONS
August 4, 2018
Update rules to reflect updates to TS4 ruleset. Makes challenge a multi-generational challenge.
Last edited by simsterlyrock on August 4th, 2018, 4:13 pm, edited 1 time in total.
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Re: Close Encounter Academy -- Adapted for Sims 2

Postby Rawla » August 2nd, 2018, 9:52 pm

Looks great! :highfive:
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Re: Close Encounter Academy -- Adapted for Sims 2

Postby simsterlyrock » August 2nd, 2018, 10:40 pm

Rawla wrote:Looks great! :highfive:


Luckily it adapted really well! I'm going to end up playing it at some point as well since it sounds like such a fun challenge. :)
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Re: Close Encounter Academy -- Adapted for Sims 2

Postby Rawla » August 2nd, 2018, 11:53 pm

Awesome! I'm so very glad. I can't wait to see how you do. I did edit the TS4 rules a bit if you wanted to sneak another peek. Link is in signature.
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