Who's Your Daddy Challenge? TS3 Adaption
Postby stircraxy on July 3rd, 2009, 4:15 am
Hello friends and neighbors!
I put before you a Sims 3 ruleset adaptation for the excellent Who's Your Daddy? Challenge by CSquared.
Clicky my link above to see the original TS2 ruleset and read about the history of the challenge.
Suggestions and comments are always welcome, enjoy!
The goal of this challenge is to create a family with 26 pregnancies, each of which has a different father. To start, create a female young adult Sim in CAS. You may choose her traits, appearance, voice, and favorites if you’d like, but randomizing is always a hoot. I find this dice rolling site suitable for all my randomizing needs (though, of course, there are randomizing tools built in to CAS). Suggestion: you want to see a lot of genetic variety in this challenge, it's no fun if all the kids pull strong genetics from the mother; plain and/or recessive genetics are recommended in your female.
Move her on to any lot you wish, but choose wisely; you're not allowed to move her once she's settled. Though it should go without saying, using money cheats at any time during this challenge is strictly forbidden!
Next, create a variety of male sims in CAS with unusual genetics like blue skin, or purple hair. Randomize their appearance, traits etc and name them whatever you like. Move them into any vacant house in the neighborhood either all together or separately. If you are feeling ambitious, create whole families of these 3 skin colors and populate your chosen neighborhood with them. Feel free to use downloaded sims for the same purpose if you wish to do so.
At some point during the challenge, your female sim must get married; this must happen after baby A becomes a child, but before baby N is born. She is welcome to plan ahead and woo her intended beforehand, but he's not allowed to move in until they get married. The husband must be selected from among the NPC sims in your neighborhood.
NPCs are defined as being any non-playable sim in the town, or any of the holiday destinations.
Your sim’s husband must remain alive until the end of the challenge. No killing him off, or allowing him to die. Your female sim must also survive the challenge. The husband can be an elder at the end of the challenge, so long as he remains alive.
No one else except the husband is allowed to move on to the lot. If your husband dies accidentally (and it MUST truly be accidental and not contrived in any fashion), you may replace him by marrying another NPC sim OR keep one of the children at home after they mature, to fill his role.
A SimBot may also replace a dead husband, provided the late husband had already made his genetic contribution to the challenge. Your mother does not have to marry the SimBot, but she may if you wish. Keep in mind that spending lifetime happiness reward points on purchasing a SimBot will nullify the associated bonus for not spending lifetime happiness reward points. If you make your own SimBot, however, the bonus remains in tact. You may not purchase or create a SimBot unless it is to replace a dead husband.
Babysitters & The Bacon Bringers
Your female sim may work, if you feel you need a little extra challenge, but may not hire a babysitter herself; only her husband or a teen child may hire a babysitter, and then only if they are leaving the house to go to work. Thus, when your sim’s husband is at work, the babysitter can come to help. When he’s there, he has to help.
The same goes with teens: you may hire a babysitter while they are at work (not school), but keep in mind the teen jobs only run for a few hours, and that’s how long the babysitter will be allowed to stay. If you choose not to have your husband and/or teens work, that’s fine, but that also means they can never hire a babysitter.
If you're feeling even more ambitious you may adopt. These children will not count toward your 26 pregnancies and you may only adopt infants. There is a small one time bonus for adopting a child into your challenge family.
Odds N' Ends
Ageing and story progression must be on at all times and you may not make another family in the neighborhood playable at any point during the challenge.
At least half of the conceptions have to occur on the lot; that’s 13, for those of you without a calculator ;p.
Your sim must have a child with 26 different sims. If a pregnancy results in twins or triplets, it still only counts as one pregnancy.
Your babies must be named following the letters of the alphabet. The first baby gets a name starting with "A", the second baby gets at name starting with "B", and so on. Twins/triplets will all have the same letter for the start of their name.
It's up to you whether or not you choose to randomize traits or pick LTWs for your offspring (see associated bonuses below).
Once the children turn into young adults they must move off the lot and cannot return. A child who is the official replacement for a dead husband may stay.
Your female is required to bear at least one set of twins/triplets; if she has not conceived twins/triplets by the birth of baby T, you may purchase her the fertility treatment without penalty.
Hint: Keep your stereo on playing kid's music and/or watch the kid's channel while the mother is pregnant and this greatly increases your odds of bearing multiples.
It's assumed you will be playing on normal life span; part of the challenge is to have to keep your sims young and fertile via artificial means like you do in the original TS2 version. Changing the life slider to "long" is permitted, but carries with it a point penalty for those extra 100 days.
If you decide to go with the "long" life span, you may "cake" your little sims to trigger their age transitions earlier: 3 days for babies, 4 days for tots, 5 days for kids.
You may "cake" any teens anytime to a young adult if you wish to move them off the lot.
The use of hacks and sneaky tactics are not forbidden, provided they don't come into conflict with a set rule, but to encourage players to stay on the straight an narrow there is a nominal point bonus for acquiring your life fruit/death fish the old fashioned way. (see below)
Miss Prudence Breedgood's Consolation Prize
A concession can be made if your female sim is 3 days or less shy of her elder birthday and you have yet to grow any life fruit: to avoid failing the challenge, you may permanently alter the lifespan slider to "long" and forfeit any future ambrosia bonus.
A reminder from Rad: "If a female gets pregnant even the day before she turns elder, she will stay an adult during her pregnancy and for a little while after the birth, so that does give you a few extra days to get life fruit (or deathfish etc) and maintain the possibility for an ambrosia bonus."
Each pregnancy must have a different father. Multiple pregnancies from the same father, even the husband, do not count towards the 26 total required. If you have the appropriate hacks, you may choose to have the husband become impregnated and bear 1 of the 26 required pregnancies. Each of these 26 fathers is required to count towards a specific goal. Below are some goal samples. You are welcome to pick and choose among them or create some of your own:
Each father can fill only one requirement. The same man, for example, cannot fill both the "A father who is an elder" goal and "A father who has grey hair" goal. Feel free to move them around if you need to, for example, the redhead guy who was meant to be the "A father who is muscular" can still be the "A father who has red hair" if you find a different muscular guy. If you choose to have your husband impregnated, you may not re-use the father of his child to impregnate your female sim for one of the official challenge babies. Save yourself a lot of grief and write down all the goals each father counts for in case you have to shuffle them around a bit later.
A completely optional "Bonus" addon to your challenge: really this ought to be an challenge in and of itself, but here's the condensed version for those brave enough to attempt it:
The husband must obtain a girlfriend and get her to move in to the house. He must impregnate her on the challenge lot the same day she moves in, and she must live with the family for the entire duration of her pregnancy. The husband must not let the relationship with either female affect his relationship with the other, and the girlfriend must leave the house directly after the birth of the child. To offset the additional funds brought in by the girlfriend, she must treat herself to as many spa packages and massages as would make up for the additional funds to within 100 simoleons.
The husband must also maintain his relationship with his girlfriend throughout the remainder of the challenge, enforced by having to impregnate her every time his wife conceives another child. These additional children will generate a potential bonus for the challenge.
The Baby-Momma's child counts as one pregnancy, thus your female sim would only have to have 25 pregnancies of her own.
In addition to the "A father who is a father" and the "A father who is married" requirements, I would like to encourage you to strive for additional husbandly sowing of wild oats. It's only fair that he gets some too, right? There are bonuses listed below, under the points header, for the siring of additional children on multiple neighbors' wives.
What's It Worth?
For those of you who want to play for points, here's something to strive for:
+ 1 point per pregnancy; add + 0.5 point if twins result beyond the single require set; add another + 1 for triplets (the same bonus applies for the pregnancies of the Mr. Lova-Lova mini-challenge)
- 0.5 point for any child who is not a twin/triplet, but shares a father with one of its siblings (i.e. more than one pregnancy per father)
+0.5 point per child born or adopted on to the lot for whom all traits are completely randomized and the first LTW to appear is chosen. (If they age into a young adult and you are forced to choose a LTW for them from the list, you select the first one.): +1 point instead (not in addition to), if you have the option of selecting all the traits for the sim due to good parenting as opposed to having them randomized by the game.
+ 1 point for each additional NPC sim you use as a father
+ 5 points if the husband reaches the top of any career, and + 1 additional point for every career maxed out beyond the first
+ 10 points if your mother does the same
+ 5 points each for the mother, her husband, or any sim born or adopted on to the lot after achieving their LTW
+ 5 points if your sim doesn't use the services of the repairman or maid
- 5 points for every child taken by the social worker
- 10 points for each child that dies; not applicable to teens
+ 1 points for completing "A father who is married"
+ 3 points for completing "A father who is a father"
+ 5 points for having a baby with each ghost color; + 0.5 additional bonus point for each baby that exhibits it's father's ghost skin
+ 3 for adopting a child; one time bonus, removed if they are taken away by the social worker
+ 10 points if you never use any career or lifetime happiness rewards
+ 1 point for every 10,000 unspent lifetime happiness points you have accumulated by the end of the challenge from the mother and the husband.
+ 0.5 point for every 10,000 unspent lifetime happiness points you have accumulated by the end of the challenge from each of the challenge babies after they transition into young adulthood (to be tallied right before you move them out).
+ 20 points if you make Ambrosia to expand your sim's lives
- 5 points if you increase the life span of your sims to "long"
+ 1 point for every child sired by the husband on someone else's wife/romantic partner; the child must be conceived on HER lot without affecting her relationship with her partner or any children they may have.
+ 5 points for the "doubly-dead daddy", he who is both a mummy and a ghost at the time of conception
+ 5 points each if the mother and husband remain a young adults for the entire duration of the challenge (if you lose the husband, his bonus is forfeit); not applicable to a husband who comes in to the challenge as an adult or an elder.
+ 3 points for keeping your husband alive for the duration of the challenge, thus, not having to replace him.
+ 3 points each for acquiring your life fruit and death fish the old-fashioned way; finding the seed on the ground, and fishing them up yourself.
Optional: + 0.5 point for every 5 children conceived by the girlfriend of the Baby Momma addon (not including the one living with the challenge family)
Optional: + 5 points for successfully completing the Baby Momma addon
+ 10 points for documenting your challenge and posting it for us to enjoy!
+ 10 points for then posting a link to it on the TS2 Who's Your Daddy? Challenge thread for even more WYD fans to enjoy!
~ Edited July 2nd to include suggestions by CSquared and fuzzy spork
~ Edited July 3rd to shed some clarity on life span
~ Edited March 17th to add some World Adventures flavor
~ Edited March 26th to add Miss Prudence Breedgood's Consolation Prize and male pregnancy hack notations
~ Edited March 27th to clarify LTWs/traits and ruleset (tweaked the LTW bonus after staring at it for a bit), added a much needed and previously overlooked bonus for randomizing all traits and LTWs...then again to make fix and tweak bonus.
~ Edited April 1st to boost the reward for hoarding/not spending lifetime happiness points...and OMG I FOUND A SPELLING MISTAKE.
~ Edited April 2nd to add hack notations, the female baby daddy and a bonus for keeping your breeding pair eternally youthful
~ Edited April 4th; clarity.
~ Edited April 5th to add a couple small bonuses for a couple small accomplishments.
~ Edited July 3rd to update for Ambitions and clarify a few odds n' ends.
Last edited by stircraxy on July 3rd, 2010, 3:42 pm, edited 25 times in total.