Joint Boolprop Legacy: TS3 Version

To pretend is the lunatics legacy.
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The Legacy & Challenge Story Update Threads have been revived! These are a fantastic group of threads where you can post every single one of your legacy or challenge story updates and shamelessly plug yourself! When you post your next legacy or challenge post, then feel free to post an update into the thread as well! And as if one plug isn't enough, at the end of the month someone will come along and post a big omnipost of all the updates that have been posted within the aforementioned month.
The (Un)Official Legacy & Challenge Story Update Thread: TS3

Re: Joint Boolprop Legacy: TS3 Version

Postby Gryffindork » May 1st, 2016, 7:59 am

Voguishstorm wrote:You should have mine from the Langurds if I'm right. If you lost her I can link it here again. :P


I do still have yours! Only thing is her Everyday doesn't work, so I've been using her Formalwear as her main outfit. :tongue:

On that note - sorry I've been dawdling so much, but I finally started this thing! Everyone's simselves are settled in town, and Radax is enjoying a nice soak with some bubblebath he found in a trash can...

Spoiler:
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Important question for Emily! How do you pronounce his name in your head? I.e. does it start with a "Rah" or "Ray" sound? This may have some bearing on how he gets nicknamed when I start writing posts (because I'm too lazy for five letters, apparently :lol:).
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Re: Joint Boolprop Legacy: TS3 Version

Postby Emily Whalers » May 1st, 2016, 1:04 pm

Aaah look at that handsome goober! :bounce: Radax looks so good in your game, Sam! I've been pronouncing his name Ray-dax (Radar but with an X) but his name is from a sci-fi name generator so I guess pronunciation doesn't matter all that much. I guess Ray would be a good nickname for him, but I also thought that five letters wasn't long enough to warrant a nickname. :awesome:

I was going to post this weekend and ask how you were doing with getting everything started, so I'm glad you gave us an update! I've been dawdling with my own Scatterday updates and reading things, but I've been distracted by work, the plague that is destroying everyone in my office, and other video games. Can't wait to see what else Radax gets up to in your game. I love that he found/stole bubble bath from the trash - it's a promising start!
The Scatterday Matriarchy - Chapter 5.9 and 5.10 published October 31, 2016
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Re: Joint Boolprop Legacy: TS3 Version

Postby Gryffindork » May 4th, 2016, 9:34 am

He's been so much fun to play already! Thanks for clearing that up - I like to have the option to nickname sims more out of affectionate mocking than anything else. :tongue:

I actually managed to get the first chapter posted! (And then I got really busy and couldn't get on here to tell you all.) I'm going to make a thread in the legacies section in a bit, but I thought you guys should be the first to check it out! Let me know what you think. :)
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Re: Joint Boolprop Legacy: TS3 Version

Postby Bokavoy » May 4th, 2016, 10:19 am

Yay! I'm excited that this is starting :). I like the underground house/room that you made. If it's not too late and you don't mind, I can still make my simself and send it to you.
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Re: Joint Boolprop Legacy: TS3 Version

Postby Gryffindork » May 4th, 2016, 6:12 pm

For sure! I probably won't play any more until tomorrow at least, so you still have time if you want to send me one. :)

Just an update on where I'm at in-game, without spoiling too much:
Spoiler:
I think Radax and his mate are done having kids now. They're all toddlers, and I couldn't be happier with the variety of genes we got! Super excited to show you guys.
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Re: Joint Boolprop Legacy: TS3 Version

Postby ZaleISBI » May 5th, 2016, 2:18 pm

Ooh, I'm so excited! I'm off to read it right now!
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Re: Joint Boolprop Legacy: TS3 Version

Postby ZaleISBI » May 5th, 2016, 2:44 pm

Spoiler:
SQUEE! I hope it's Nancy. I love that face. But Kirstin is awfully fun too!
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Re: Joint Boolprop Legacy: TS3 Version

Postby Emily Whalers » May 5th, 2016, 7:48 pm

Oooh I'm going to have to read this soon! Sadly my brain is mush from busy times at work, so I doubt I'll leave any decent comments right now. I'm hoping I'll have some downtime tomorrow night to catch up with all things Sim-related! :D
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Re: Joint Boolprop Legacy: TS3 Version

Postby Laserkatt » May 7th, 2016, 12:03 pm

Yaaaay so exciting :D
That was hilarious, I laughed out loud so much and my dad looked at me funny. Derp.

Also the van that the simselves drive just killed me. And then the ladder killed me again. This is either very good or very bad for my health.
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Re: Joint Boolprop Legacy: TS3 Version

Postby Gryffindork » May 11th, 2016, 6:44 pm

Yay, thanks everyone! :D

Figured I should mention here that 1.2 is up in case anyone missed the other thousand places I posted about it. :P

Also I have a new favourite picture of Radax:
Spoiler:
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P.S. I kinda wish I could drive the simself van IRL. :rotfl:
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Re: Joint Boolprop Legacy: TS3 Version

Postby Ani-Mei » May 12th, 2016, 12:23 pm

So umm, some news from me: My Mediafire account was hacked and some asshole changed my log ins so when it comes time to pass on my heir to the next person, I'll have to send them to you via email attachment since I can't upload it. I could use the Exchange but I'd really rather not, because if there's some unforeseen server meltdown or something I'll lose my heir/ess so I'll just send it via email so I know it will get there. As of two days ago, my simself is still downloadable although I have no idea if that will even stay or this hacker will delete all my sims and files I have in my account. I have all the files offline so I haven't lost anything forever.
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Re: Joint Boolprop Legacy: TS3 Version

Postby Laserkatt » May 14th, 2016, 6:29 am

I made a new simself :0 It's a... uh, decent likeness.

Download

It's mediafire, and I packed both the .sim and .sim3pack in case you have a preference. As I use CCMagic I also included the hair and top that I used, because I have no idea if they'll be included :D

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If you do download it, please let me know if it works.
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Re: Joint Boolprop Legacy: TS3 Version

Postby Echoweaver » May 15th, 2016, 9:50 am

Aww. I guess I was seriously late to this party. Then again, I'm lame to even thing I could make time to participate. I guess I'll read!

EDIT: Oh, cool, I'm on the waitlist!
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Re: Joint Boolprop Legacy: TS3 Version

Postby DSLady » May 16th, 2016, 5:02 am

I had a thought... :plumbob2: I know it might be asking a bit much at this stage, but why do we have to stop at ten generations? I know that's where the challenge ends, but if there are people who missed the early signups that want to join in, why can't we carry on past ten for them to join too? And change the wait list, so if somebody has to drop out, the person after them just takes over a generation earlier than planned?

There might be something I've overlooked as to why that won't work buuut... It would be awesome to see how far we could all take this and how many gens we could get to :D
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Re: Joint Boolprop Legacy: TS3 Version

Postby Voguishstorm » May 16th, 2016, 9:05 am

I like this idea very much. XD
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Re: Joint Boolprop Legacy: TS3 Version

Postby Laserkatt » May 16th, 2016, 1:00 pm

I don't see a problem with this =]
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Re: Joint Boolprop Legacy: TS3 Version

Postby Ani-Mei » May 16th, 2016, 3:51 pm

Well we could change it into a DITFT-like thing, those are 16 generations.
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Re: Joint Boolprop Legacy: TS3 Version

Postby Gryffindork » May 17th, 2016, 5:45 pm

Sorry I was out of the loop for a while, guys! I do have a new chapter for you though - 1.3 You Can't Stop the Fun Train :D

Laserkatt wrote:I made a new simself :0 It's a... uh, decent likeness.


Oooh, awesome! I'll switch her out in the legacy town if I get a chance!

DSLady wrote:I had a thought... :plumbob2: I know it might be asking a bit much at this stage, but why do we have to stop at ten generations? I know that's where the challenge ends, but if there are people who missed the early signups that want to join in, why can't we carry on past ten for them to join too? And change the wait list, so if somebody has to drop out, the person after them just takes over a generation earlier than planned?

There might be something I've overlooked as to why that won't work buuut... It would be awesome to see how far we could all take this and how many gens we could get to :D


I actually thought about this when the sign-ups started overflowing! Much as I like things to be neatly wrapped up, I'm definitely down to keep it going after ten if there are still people who want a turn with the family. The way I envisioned the wait list was that we'd shift the whole thing up one generation if anyone dropped out, so whoever was at the top of the wait list would move to generation ten. So we can keep the order as it is for now, and see how far we get before we run out of interested people!
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Re: Joint Boolprop Legacy: TS3 Version

Postby Gryffindork » May 25th, 2016, 9:35 pm

Just letting you guys know I haven't dropped off the face of the earth! I've been too busy to play much this week, so I don't have enough pictures for an update. And I'm in California now until the 6th, so the next chapter won't be out for a couple more weeks - sorry! :(
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Re: Joint Boolprop Legacy: TS3 Version

Postby Gryffindork » July 18th, 2016, 10:00 am

Okay so fully acknowledging that I suck for leaving this for two months...

I finally wrote a new chapter! :D
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