Shipwrecked Challenge by Heaven (TS2)

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Lorinsv
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Shipwrecked Challenge by Heaven (TS2)

Post by Lorinsv »

(Saved from a web archive. Source: https://web-beta.archive.org/web/201201 ... ic618.html)

Heavens Shipwrecked Mini Challenge

Based on Scouts Asylum Challenge - http://www.modthesims.info/showthread.p ... ost2269161


Six Sims have been shipwrecked on a deserted island, almost everything they had with them has been lost. However by using their wits they will be able to get off the Island eventually.

No two Sims share the same aspiration. The boat trip was a celebration of diversity and each of the Sims was from a different aspirational walk of life.

Each Sim must max out a skill in order for them to get off the island. With your Six Sims that is one skill each, but if a sim dies, then another sim has to take over and complete the deceased Sims skill.

SETUP

Create a group of 6 adult Sims.

Using this chart and a die, assign each sim an aspiration. No two Sims may share the same aspiration, so keep rolling until all aspirations are assigned.

1 Knowledge
2 Fortune
3 Romance
4 Popularity
5 Pleasure
6 Family

Using this chart and a die, assign a skill to each sim. Again no two Sims may share the same skill, so keep rolling till all skills have been assigned.

1 Cooking
2 Mechanical
3 Body
4 Logic
5 Creativity
6 Cleaning


Use the method from the Prosperity Challenge to randomly assign the personalities to each of your Sims You may end up with two or more of the same personality.
Roll the die once to choose the set of astrological signs and a second time to choose the sign from that set. Keep the personality traits as the default for the sign.

Set Choice:
Odd 1,3,5 = Set 1
Even 2,4,6 = Set 2

Set 1:
1 = Aries
2 = Taurus
3 = Gemini
4 = Cancer
5 = Leo
6 = Virgo

Set 2:
1 = Libra
2 = Scorpio
3 = Sagittarius
4 = Capricorn
5 = Aquarius
6 = Pisces

Choose all other aspects of their personality and appearance as you want. You may random it, if you want.



RULES

You may never leave the Island to go to work.
You may never have other Sims visit.
You must ignore the welcoming party that comes to great your Sims when you first move
in.
You must ignore the postman and the newspaper deliverer. You may pay the bills
however and recycle the newspapers, or find a hack to get rid of them
You may not sell anything your Sims create paintings, etc
No maid, no gardener, no repair person, no exterminator or delivery person may come on
to your lot.
If anyone dies, you must leave their tombstone on the lot and allow the ghost to roam
freely.
You may not order pizza or Chinese or groceries
You will have to use money cheats to make it through the challenge. Seeing as none of
your Sims may go to work.
If a baby is born on the Island, you may use Smart Milk. The child will be allowed to
attend school not private school, however if he/she brings a friend home from school,
an adult sim must ask them to leave immediately. If the child reaches adulthood, then
they may take over a deceased Sims skill. If there is one, otherwise you may move them
out
You may only use Smart Milk and Elixir of Life from your Sims Aspiration Rewards. No
other rewards may be used.
You may only use the following hacks: Money cheats and moveobjects. You may not
use any hacks that will stop aging, increase motives, etc.



OBJECTS

Most Custom content is allowed as long as it conforms to all other rules.
Due to having lost everything to the wild sea, the only items your Sims have for use is:
One book, to get only one book, get a sim to take a book from the bookcase, then
delete the bookcase while the sim has the book
One telescope,
One easel,
One swimming pool
One barbeque grill, and
One chess board.
To restock your fridge either sell your old one and buy a new one, or download
harvestable plants from modthesims2.com
You may not have a Phone nor a cell phone.
You may have a Security Alarm, however if burgled you may not interact with either the
burglar or the police officer. If your Sims really were on an Island there would be no
burglars or police
You may not have a Fire Alarm however you may use the fire sprinkler.
You may not have electronics except for the cheapest maxis radio, a fridge, the
barbeque grill and some lights. Try to use ones that look like candles or torches
There can be no entertainment items on the island no mp3 player, no computer, no
handheld games, no video games, no pool table with the exception of the chess board,
radio and dart board.
You may not have a spa including the reward love tub, and may only have the
cheapest bath. No showers allowed
You may buy as many beds, chairs and recliners as you like however none of them
should be over a 5 in energy or comfort.
Before placing any object not listed here on the Island, think to yourself whether you
would find it on an Island in real life or whether it could be made on the Island and were
not talking Lost here either. Think more like Gilligans Island.

Try and make the lot as much like an Island as possible. There are some great tutorials out there to make swimmable lakes use this as your swimming pool. Let your imagination run wild. It might be an Island in the arctic, with snow cover and an igloo, or maybe a tropical Island with palm trees and bamboo houses.





SCORING

Once your Sims manage to complete their skills and get off the island, calculate your score.
Begin with 100 points then:


Adding it on:
each skill point your living castaways have at the end = + 1 point
each 1000 aspiration points your living fellow castaways have at the end add them all
together and then round up = + 1 point


Taking it off:
Every sim day that you remained castaway = - 1 point A day starts at 8am – the week
starts on a Monday. IE: Your Sims will arrive on the Island at 8am Monday. When 8am
Tuesday comes around they will have been on the Island for 1 day
each castaways death including old age = - 20 points


Good Luck!
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